![]() ![]() I don't like having to drag my thumb across my screen as the friction my skin will inevitably create as it squeaks over the glass makes my actions more sluggish than I'd like. You then slide your thumb around to move Mickey, lifting off to stop giving input. ![]() The standard control scheme will create a 'Virtual Stick' that acts as a flat analogue stick that appears on screen, wherever you put your thumb down on the left hand side of the screen. They work OK but I did have to fiddle with them. Oh no! The version I got was on Android despite being on PSN and Xbox and all that other stuff too. Play Golden Axe or Smash TV.īut the remake of Castle of Illusion has more than just the redundancy factor that most remakes face, which is: 'We have the old one, why are you doing it again?'. It's slower than a glacier and the Co-Op is straight up awkward. I would not necessarily recommend World of Illusion. ![]() Weirdly, it's the only Co-Op 2D Platformer I know of on the console. World of Illusion was something I picked up for curiosity's sake more recently along with a bunch of other games to fill out my collection of stuff I'll play when the servers for Splatoon are down. The 'Steamboat Willie' level is now burned into my psyche as a result. That was a fun, challenging run-and-jump fest with levels inspired by different eras of Mickey's career. Mickey Mania was a staple of the times I spent with my next door neighbour's Mega Drive/Genesis. While I've never played the original Castle of Illusion, I have played some of the other things they've made with the Mouse. So, it was nice of them to include some fun in the bundle too. There's a few clunkier additions here and there but when your repertoire includes applebuckin' Ducktails you know you have a brand you can have some faith in.Īnd of course, Disney Interactive could slap Mickey on anything and make a buck quick. Disney branded 90's Platformers were a small goldmine for both parties involved. ![]() You see, I'm old enough to remember the games this thing claims to have taken inspiration from. Official Xbox Magazine gave the game a score of 8.0, calling it "a fun update to yesteryear’s classic, but also a solid platformer in its own right". GamesRadar gave the game 3.5/5 stars, praising its presentation whilst lamenting some issues with controls on some TVs.This game is a little weird to talk about from where I'm sitting. GameSpot gave the game a score of 7.0, praising its fun platforming whilst lamenting unskippable cutscenes. Joystiq gave the game 4/5 stars, calling it "both a great remake and a showcase for the key elements that make a great platformer". IGN gave the game a score of 6.7, praising its presentation whilst critiquing slippery controls and a short length. The game also features full voice acting for Mickey, as well as narration by Richard McGonagle.Ĭastle of Illusion has received mixed to positive reviews, with a current Metacritic score of 68/100. The game features a remastered soundtrack composed by Grant Kirkhope, as well as an option to listen to the original 16-bit soundtrack composed by Tokuhiko Uwabo and Shigenori Kamiya. The game is developed by Sega Studios Australia, their last game before the studio is shut down, under the supervision of the original game's director, Emiko Yamamoto. The Castle of Illusion remake was first teased by Sega in April 2013 and was officially announced later that month. Throughout the game, players can find playing cards and chilli peppers that can be used to unlock various outfits for Mickey.Īs in the 1990 original, the game casts players in the role of Mickey Mouse who must fight his way through the Castle of Illusion to rescue Minnie Mouse from an evil witch named Mizrabel who wants to steal her beauty. The castle itself, which was merely a transition in the original game, can now be fully explored, with new areas opened up by collecting numerous gems littered around each level. Levels are re-envisioned versions of the original game's levels, featuring new layouts, puzzles and enemies, as well as enhanced boss fights. He can also collect projectiles which he can throw at long distance enemies. Like the classic game, Mickey's main offensive ability is his bounce attack, which he can use to bounce on enemies and reach higher areas. Presented in high-definition 3D graphics, the game is largely played as a side-scrolling platformer like its predecessor, although some sections allow Mickey to move in multiple directions, such as puzzle segments. Following the same style of gameplay as the original Genesis title, the game casts players in the role of Mickey Mouse who must fight his way through the Castle of Illusion to rescue Minnie Mouse from an evil witch named Mizrabel. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |